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	<title>AR and VR in Education Archives - IoT Marketing</title>
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	<description>Launching &#38; Fueling Growth!</description>
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		<title>How AR and VR Elevate Everyday Learning</title>
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		<dc:creator><![CDATA[Johannes Beekman]]></dc:creator>
		<pubDate>Fri, 17 Sep 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[AR and VR in Education]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[edtech]]></category>
		<category><![CDATA[hands-on learning]]></category>
		<category><![CDATA[immersive technology]]></category>
		<category><![CDATA[virtual reality]]></category>
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					<description><![CDATA[<p>Different people have different learning abilities, with some being able to learn better visually. Their ability to see and apply a process is quite impactful. Thus the need for augmented reality (AR) and virtual reality (VR) in education. Both AR and VR can play a critical role in the learning process. The extended reality or [&#8230;]</p>
<p>The post <a href="https://iotmktg.com/how-ar-and-vr-elevate-everyday-learning/">How AR and VR Elevate Everyday Learning</a> appeared first on <a href="https://iotmktg.com">IoT Marketing</a>.</p>
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